Hey Guys,
I recently upgraded my GPU (NVidia 1080 Ti --> AMD 6900 XT) and suddenly I am encountering strange fps drops (30-45 fps) in Metroid Prime 3.
These fps drops only occur in some situations, e.g.:
I have tried changing several options including Vulkan/D3D 12, some Enhancements-options and Hacks-options.
Hybrid ubershaders with ahead compiling are always used as well as AA (8x SSAA), Anisotropic Filtering (16x) and No Post-Processing
Metroid Prime 3 is the only Wii game I own. F-Zero GX runs fine, so I assume that Gamecube games are not affected at all.
Here are my specs and Dolphin version:
Any help is appreciated.
Thank you!
I recently upgraded my GPU (NVidia 1080 Ti --> AMD 6900 XT) and suddenly I am encountering strange fps drops (30-45 fps) in Metroid Prime 3.
These fps drops only occur in some situations, e.g.:
- Charging the Beam
- Switching to Scan Visor
- Some particle effects of certain enemies
- Some environmental objects
I have tried changing several options including Vulkan/D3D 12, some Enhancements-options and Hacks-options.
Hybrid ubershaders with ahead compiling are always used as well as AA (8x SSAA), Anisotropic Filtering (16x) and No Post-Processing
Metroid Prime 3 is the only Wii game I own. F-Zero GX runs fine, so I assume that Gamecube games are not affected at all.
Here are my specs and Dolphin version:
- CPU: AMD Ryzen 5950X
- GPU: AMD RX 6900 XT
- MB: Asus TUF Gaming X570-Plus
- RAM: Patriot Viper Steel 32 GB
- OS: Windows 10 20H2
- Dolphin Version: 5.0-15132
Any help is appreciated.
Thank you!