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Metroid Prime 3 FPS drops after GPU Upgrade
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Metroid Prime 3 FPS drops after GPU Upgrade
09-11-2021, 08:22 PM
#1
Danky-Di Offline
Junior Member
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Posts: 5
Threads: 2
Joined: Sep 2021
Hey Guys,

I recently upgraded my GPU (NVidia 1080 Ti --> AMD 6900 XT) and suddenly I am encountering strange fps drops (30-45 fps) in Metroid Prime 3.

These fps drops only occur in some situations, e.g.:
  • Charging the Beam
  • Switching to Scan Visor
  • Some particle effects of certain enemies
  • Some environmental objects
Strangely, when switching Dolphin from (borderless) fullscreen to window, charging the beam und using the scan visor will not lead to stuttering (but the other situations/effects still do).

I have tried changing several options including Vulkan/D3D 12, some Enhancements-options and Hacks-options.
Hybrid ubershaders with ahead compiling are always used as well as AA (8x SSAA), Anisotropic Filtering (16x) and No Post-Processing

Metroid Prime 3 is the only Wii game I own. F-Zero GX runs fine, so I assume that Gamecube games are not affected at all.

Here are my specs and Dolphin version:
  • CPU: AMD Ryzen 5950X
  • GPU: AMD RX 6900 XT
  • MB: Asus TUF Gaming X570-Plus
  • RAM: Patriot Viper Steel 32 GB
  • OS: Windows 10 20H2
  • Dolphin Version: 5.0-15132

Any help is appreciated.
Thank you!
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Messages In This Thread
Metroid Prime 3 FPS drops after GPU Upgrade - Danky-Di - 09-11-2021, 08:22 PM
RE: Metroid Prime 3 FPS drops after GPU Upgrade - DJBarry004 - 09-12-2021, 01:35 AM
RE: Metroid Prime 3 FPS drops after GPU Upgrade - Danky-Di - 09-16-2021, 08:08 AM
RE: Metroid Prime 3 FPS drops after GPU Upgrade - dezraj - 09-16-2021, 03:11 PM
RE: Metroid Prime 3 FPS drops after GPU Upgrade - Danky-Di - 09-17-2021, 02:29 AM
RE: Metroid Prime 3 FPS drops after GPU Upgrade - MayImilae - 09-16-2021, 07:17 PM

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