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Metroid Prime 2 scaner bug
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Metroid Prime 2 scaner bug
05-18-2017, 05:21 AM
#1
magmarock64 Offline
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Hi there I wish to report a bug for Metroid prime 2. I discovered this bug in build 5.0-3727-x64 so it probably exists in other builds too. It does not happen in build 5.0

The bug doesn't allow the proper scanning of objects. In snaps from one position to another and I couldn't scan the switch properly to exit the area. Here's footage of the bug in action.

https://drive.google.com/open?id=0B5PLIt...l9MYUJrSWs
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05-18-2017, 05:52 AM
#2
JosJuice Online
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It's already reported: https://bugs.dolphin-emu.org/issues/10235
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05-18-2017, 06:51 AM (This post was last modified: 05-18-2017, 10:35 AM by magmarock64.)
#3
magmarock64 Offline
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(05-18-2017, 05:52 AM)JosJuice Wrote: It's already reported: https://bugs.dolphin-emu.org/issues/10235

Sorry, guess I was late to the party on this one. What should I do if I find more? post them here or in the issues section and how do I check if it's been reported?
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06-02-2017, 03:17 PM
#4
magmarock64 Offline
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I've been regulatory checking the bugs post for this glitch. Is there any news or ETA on this being fixed? I don't want to use 5.0 because I don't want to go back to DX 12. Vulkan FTW
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