When playing Echoes on Dolphin, The game repeatedly crashes when approaching the room that contains the Seeker Missile upgrade (The Hall of the Dead). So far, It's been the only spot in the game that I've received a crash at, and it happens indefinitely. When using the morph ball to roll through the tunnel above the ceiling of the room just before Hall of the Dead, the game freezes in place and the emulation must be stopped. I'm guessing it crashes trying to load the next room. Any Ideas?
Also to note: I have "Store EFB Copies to Texture Only" mapped to my scan visor button to be able to manage the otherwise MASSIVE slowdown caused by what seems to be reflection effects. (Portals, Dark Aether/Ing effects, rain droplets, etc.)
I've Listed All of my current settings attached as png files. Running The USA copy of the game.
Also to note: I have "Store EFB Copies to Texture Only" mapped to my scan visor button to be able to manage the otherwise MASSIVE slowdown caused by what seems to be reflection effects. (Portals, Dark Aether/Ing effects, rain droplets, etc.)
I've Listed All of my current settings attached as png files. Running The USA copy of the game.