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Metroid Prime 1 - Side hops dont work
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Metroid Prime 1 - Side hops dont work
01-23-2019, 10:38 PM
#1
Omola
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Pretty much the title. The controls work fine I got both the digital and analog bound so lock on functions properly, however I cannot side hop when locked on with the scanning visor. I can however side hop when locked onto and enemy which makes absolutely no sense. I read a reddit thread talking about scan dashing for the sequence break on the dolphin gamecube version. How do I fix this? Im using a ps3 controller with SCP toolkit if that matters, have yet to have issues with this controller on other games/emus and ive played a lot
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01-23-2019, 11:36 PM
#2
JosJuice Offline
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Which version of the game do you have? Both the revision (shown in Dolphin's game properties) and the region.
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01-23-2019, 11:51 PM
#3
Omola
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Metroid prime - Disc 0, Revision 2
Country - USA
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01-24-2019, 02:33 AM
#4
JosJuice Offline
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They patched out the scan dash technique in that version. What you are experiencing is as far as I can tell the same as what would happen on console using that version of the game. USA revision 0 is the generally recommended version for sequence breaking (though some versions, such as USA revision 1, are very close).
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01-24-2019, 01:32 PM
#5
Omola
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I see. I have the original gamecube version, I wasnt aware that they did revisions that fixed stuff like that tbh. I know they fixed all the sequence breaks in the trilogy remakes, but they just removed the object to scan instead of scan dashing I think

In any case, thank you very much for your help. And it may also explain why i couldnt get other exploits to work in some other games, ill definitely keep an eye on revision numbers lol
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01-24-2019, 05:00 PM
#6
JosJuice Offline
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(01-24-2019, 01:32 PM)Omola Wrote: I know they fixed all the sequence breaks in the trilogy remakes

They tried, but there are still some left Wink
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