Been having some issues with build 5441.
I pulled out this classic, it is imaged to my HDD, and proceeded to enjoy it. It freezes up white when running D3D, and the X-Ray visor doesn't work.
Open GL runs slow, especially in the Magmoor Caverns, and it will only run at the proper speed when the scan visor is used. Otherwise, the gameplay was pretty good, but I am now up to Meta Ridley. Under D3D, I can't finish a fight with Ridley, without the screen going white. Under Open GL, it will hang up on a series of "illegal opcodes".
I'm going to keep plugging at it, and disable dual core to see if it helps.
Any other suggestions?
I pulled out this classic, it is imaged to my HDD, and proceeded to enjoy it. It freezes up white when running D3D, and the X-Ray visor doesn't work.
Open GL runs slow, especially in the Magmoor Caverns, and it will only run at the proper speed when the scan visor is used. Otherwise, the gameplay was pretty good, but I am now up to Meta Ridley. Under D3D, I can't finish a fight with Ridley, without the screen going white. Under Open GL, it will hang up on a series of "illegal opcodes".
I'm going to keep plugging at it, and disable dual core to see if it helps.
Any other suggestions?
HP Obi-Zero Case (2001)
Biostar TA790 GX
AMD 940 Black Edition
4GB Crucial Ballistix DDR2-800
XFX Radeon 4850
Plextor PX880-SA
Lite-On SOHC-4836K
Hitachi GDR8163B
Seagate Gen. 11/12 HDDs
Win XP 32 bit/Win Vista Ultimate 64 bit
OCZ Stealth Stream 750 watt PSU
Biostar TA790 GX
AMD 940 Black Edition
4GB Crucial Ballistix DDR2-800
XFX Radeon 4850
Plextor PX880-SA
Lite-On SOHC-4836K
Hitachi GDR8163B
Seagate Gen. 11/12 HDDs
Win XP 32 bit/Win Vista Ultimate 64 bit
OCZ Stealth Stream 750 watt PSU