I know and sure it's because of the shader generation, but sometimes there's a 2 seconds long stutter. tried both OpenGL and Direct3D, I even disabled idle skipping and dual core but nothing helped. it happened on both windows 7 and 10. I tried the latest development builds from the last 2 months. I never saw anyone who complained about this, so is this common with this game? is there anything I can do besides play and build the shadercache?
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Metroid Other M Stuttering
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08-06-2015, 11:30 PM
(This post was last modified: 08-06-2015, 11:31 PM by ExtremeDude2.)
You could try using ishiiruka with a-sync shader:
https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version |
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