Only problems I have with this game are that cutscenes are slow and FMVs are capped at 25fps.
Metal Gear Solid The Twin Snakes
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03-31-2011, 03:30 AM
03-31-2011, 08:10 AM
yeah with r7280 the game runs perfect but slows sometimes good engine required...
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
04-05-2011, 11:51 PM
those dots on minimap are only visible under OGL and dx11 dx9 never had visible dots at least on ATI cards.
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5 CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull) 04-10-2011, 01:52 AM
Hi all. I'm playing in MGS:TS (PAL) on r7435 (x64). I got ~50fps in game and ~30-40 in cutscenes. Problem with crashing cutscenes (freeze screen and noise sound) solved by using XAudio2. But I have problem with sound in cutscenes - async sound. Any idea?
04-10-2011, 06:59 AM
(04-10-2011, 01:52 AM)RioBravo Wrote: Hi all. I'm playing in MGS:TS (PAL) on r7435 (x64). I got ~50fps in game and ~30-40 in cutscenes. Problem with crashing cutscenes (freeze screen and noise sound) solved by using XAudio2. But I have problem with sound in cutscenes - async sound. Any idea? MGS emulation isn't perfect whatever you do...
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
04-10-2011, 11:07 PM
Hmmm... Im tested game on r5526 and there is no problems with sound in cutscenes. But avgFPS ~40 and game looks slowly.
04-28-2011, 07:53 PM
Hello i am using r7281 its the only that i dont have soundbraking at least after wathcing 2-3 cutscense but the problem is on cutscenes i the audio and video are out of sync :/ how i can fix that ?
04-29-2011, 12:37 AM
(04-28-2011, 07:53 PM)apos2009 Wrote: Hello i am using r7281 its the only that i dont have soundbraking at least after wathcing 2-3 cutscense but the problem is on cutscenes i the audio and video are out of sync :/ how i can fix that ? Same problem. Problem fixing by using "Audio Throttle" but game begin crashing in cutscenes. I think right FPS limit can help.
how i can fix the async ? when i use other plugin opengl its ok but open gl has bugs on graphics
can u try ogl and tell me how to fix theese bugs ? . (04-10-2011, 11:07 PM)RioBravo Wrote: Hmmm... Im tested game on r5526 and there is no problems with sound in cutscenes. But avgFPS ~40 and game looks slowly. only r5526 its oK ? its 64 version i asume.K ill give it a try ! the older builds i think they were working with Ogl good
The game still has sound problems in newest REV and hangs in cut scenes. Very disappointing. Skipping cut scenes is a sin in MGS. Dolphin served me well with RE0 and REmake. One more ride with Twin Snakes and i'm done :-).
Oh well, i guess i'll be back in another 4 months :-).
Specs:
E8400 @ 3.0 ghz 4 GB RAM GTX 260 (216 SP) |
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