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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
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Metal Gear Solid The Twin Snakes
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Metal Gear Solid The Twin Snakes
06-05-2012, 02:09 AM
#191
SnakeBoss Offline
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Posts: 141
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Didn't try that build (yet) but I have been getting controller issues no matter what revision/git I use unless I use LLE audio. When I use HLE, the game starts doing weird things when I try to aim, peak around corners, access my items/weapons inventory, etc. I use a PS3 controller with DS3 Tool 7.0 btw.
Current System: Laptop (Acer Aspire V3-771G-9875)
OS: Windows 7 - x64
CPU: Intel Core i7-3610QM 2.3GHz (Turbo Boost Technology up to 3.3GHz)
GPU: NVIDIA GeForce GT 650M 2GB
RAM: 6GB
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06-05-2012, 11:21 AM
#192
axfelix Offline
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Never had that experience. I was unable to move down (it mapped to up, though I could still go down-left or down-right) on JITL, but that's the extent of my issues.

I will point out that all of the above options (XAudio2, Safe Texture Cache, Lock to Cores) each basically enhance stability a little bit, to the point where I was still getting infrequent crashes with only one or two of them enabled, but all three was a go. OpenGL actually performs as well as D3D9 for once and the map looks better.
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06-06-2012, 03:23 AM (This post was last modified: 06-06-2012, 05:06 AM by SnakeBoss.)
#193
SnakeBoss Offline
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Posts: 141
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OpenGL is a no go for me. My card supports it but the graphics look weird unless I put per pixel lighting on, but then that drops fps a good bit.
Current System: Laptop (Acer Aspire V3-771G-9875)
OS: Windows 7 - x64
CPU: Intel Core i7-3610QM 2.3GHz (Turbo Boost Technology up to 3.3GHz)
GPU: NVIDIA GeForce GT 650M 2GB
RAM: 6GB
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06-06-2012, 04:42 AM
#194
SnakeBoss Offline
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Posts: 141
Threads: 4
Joined: May 2012
Can anyone tell me how to upload an image here? I took a screenshot with Dolphin to show how OpenGL looks on my screen, but I do not see where I can upload it.
Current System: Laptop (Acer Aspire V3-771G-9875)
OS: Windows 7 - x64
CPU: Intel Core i7-3610QM 2.3GHz (Turbo Boost Technology up to 3.3GHz)
GPU: NVIDIA GeForce GT 650M 2GB
RAM: 6GB
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06-06-2012, 04:47 AM
#195
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
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Just upload it to imageshack.us or another pic hoster. after that, use [img]url to the pic[/img]
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
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06-06-2012, 05:05 AM (This post was last modified: 06-06-2012, 05:07 AM by SnakeBoss.)
#196
SnakeBoss Offline
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Posts: 141
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Thanks DX!
[Image: ggsea41.png]
And it seems as though once I raise internal resolution to anything higher than x1, FPS drops significantly and it doesn't rescale the entire image unless I put on PPL
Current System: Laptop (Acer Aspire V3-771G-9875)
OS: Windows 7 - x64
CPU: Intel Core i7-3610QM 2.3GHz (Turbo Boost Technology up to 3.3GHz)
GPU: NVIDIA GeForce GT 650M 2GB
RAM: 6GB
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06-06-2012, 05:15 AM
#197
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
Threads: 186
Joined: Dec 2011
Sure, the Intel HD Graphics GPU can only handle an IR of 1x - Everything above would slow down Dolphin, because this integrated GPU is weak.
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
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06-06-2012, 05:52 AM
#198
SnakeBoss Offline
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Posts: 141
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I understand, but I can raise the IR to x2 and sometimes even x3 on D3D9/11. Oh well, I plan on getting a new computer soon so I will continue to play on 3.0 with LLE. Thanks for the heads up.
Current System: Laptop (Acer Aspire V3-771G-9875)
OS: Windows 7 - x64
CPU: Intel Core i7-3610QM 2.3GHz (Turbo Boost Technology up to 3.3GHz)
GPU: NVIDIA GeForce GT 650M 2GB
RAM: 6GB
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06-08-2012, 05:04 AM (This post was last modified: 06-08-2012, 05:05 AM by StarOcean.)
#199
StarOcean Offline
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(06-04-2012, 11:05 AM)axfelix Wrote: for what it's worth, I get no crashing and about 95% speed in Lectrode's r6505 x64 (a great, fast, fairly compatible build) with my Wolfdale E6300 @3.33ghz (a chip I bought for $80 three years ago) with JIT, Lock threads to Cores, OpenGL, HLE (XAudio2) and Safe Texture Cache (Fast). Took some experimenting, but this is definitely the best I've seen. Looks nice with the widescreen hack and I have more than enough GPU muscle for some AA/AF, so as far as I'm concerned this is a nice equivalent to the PS3/360 remakes of the PS2 titles.

Can you upload this Revision (maybe with your settings) ?

Looks like Lectrodes Website is offline with all the Old Revisions Sad

http://electrodexs.net/Dolphin/

Would be great and could possible save my next weekend. Wink
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06-08-2012, 06:11 AM
#200
Garteal Offline
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Here is a mirror for the build.
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