Apple today just announced the new version of their Metal API which supposedly increases draw call throughput by a lot and adds new features. I am not a graphics developer so I do not really know if any of this is relevant to Dolphin.
What I am asking is if Dolphin would benefit on macOS from a Metal backend, particularly given that Apple does not seem inclined to update any open graphics standards...
I know all the devs are busy with more cross-platform backends and there seems to be a focus on removing unmaintained backends, so I guess this question is a hypothetical.
What I am asking is if Dolphin would benefit on macOS from a Metal backend, particularly given that Apple does not seem inclined to update any open graphics standards...

I know all the devs are busy with more cross-platform backends and there seems to be a focus on removing unmaintained backends, so I guess this question is a hypothetical.