• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 533 534 535 536 537 ... 1175 Next »

Memory Check Breakpoints
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Memory Check Breakpoints
06-24-2014, 10:14 AM
#1
dolphinIsCool231 Offline
Junior Member
**
Posts: 12
Threads: 6
Joined: Jun 2014
I was recently watching an youtube series called "Intro to Wii Game Modding" and he mentioned something called memory check breakpoints. He had a button in the breakpoints window that I don't have. I think he said something about having to custom build it yourself but I tried that and it was just the same app. Any ideas on how to do this? I'm on Mac osx running Dolphin 4.0. Thanks!
Find
Reply
06-24-2014, 11:55 AM
#2
skid Offline
skidau / skid_au
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
To enable memory check breakpoints, you have to build a debug build. Use a DEBUG or DEBUGFAST define to build it.
Find
Reply
06-24-2014, 11:57 AM
#3
dolphinIsCool231 Offline
Junior Member
**
Posts: 12
Threads: 6
Joined: Jun 2014
(06-24-2014, 11:55 AM)skid Wrote: To enable memory check breakpoints, you have to build a debug build. Use a DEBUG or DEBUGFAST define to build it.

thankyou for quick reply. what do you mean by define?
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode