I get a rhythmic popping sound in just my right headphone while attempting to play Melee. I've tried on each graphic backend and each audio backend (with each HLE/LLE option as well), no dice. I even tried playing with completely native settings, and nothing happened.
Running Windows 10, but never tried playing this in 8.1 so I don't know if that's the issue or not.
My headphones are USB. I'm also using the Mayflash adapter in direct connect Wii U mode.
I have tried this in both the latest build of Dolphin and Ishiiruka, both wield the same exact results.
Worst case I can always play on my Wii, but I don't want to set it up and loop cords around and everything right now. Way too much of a hassle for what could potentially be an easy fix.
Haven't tried not using my headphones yet, but I have tried playing the game with and without the adapter, same results across the board.
I also have an Avermedia Live Gamer Portable and an external hard drive plugged into the USB 3.0 slots. In the 2.0 slots are my keyboard/mouse, headphones (Gold Wireless Sony), and the gamecube adapter.
No other games I own have this issue.
Any ideas?
EDIT: I solved the issue. See my third post.
Running Windows 10, but never tried playing this in 8.1 so I don't know if that's the issue or not.
My headphones are USB. I'm also using the Mayflash adapter in direct connect Wii U mode.
I have tried this in both the latest build of Dolphin and Ishiiruka, both wield the same exact results.
Worst case I can always play on my Wii, but I don't want to set it up and loop cords around and everything right now. Way too much of a hassle for what could potentially be an easy fix.
Haven't tried not using my headphones yet, but I have tried playing the game with and without the adapter, same results across the board.
I also have an Avermedia Live Gamer Portable and an external hard drive plugged into the USB 3.0 slots. In the 2.0 slots are my keyboard/mouse, headphones (Gold Wireless Sony), and the gamecube adapter.
No other games I own have this issue.
Any ideas?
EDIT: I solved the issue. See my third post.