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Melee and PM running slowly
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Melee and PM running slowly
08-13-2015, 06:30 PM
#1
diadem
Unregistered
 
On Melee netplay my system can neither handle Pokemon Stadium nor Fountain of Dreams. (I know that FoD is often a problem but my understanding is that Pokemon Stadium is not). Issues are present whether I am host or guest.

On PM my system only runs at around 50% speed; Single player.

As a point of comparison I can run Wind Waker without issue.


I have researched recommended graphics settings and believe that I have set them optimally.
Dual Core and Idle skipping enabled
JIT Recompiler
Open GL
Native resolution, no anti-aliasing or anisotropic filtering or post processing
Usually at Fullscreen, windowed seems to not make a difference

From what I have read of recommended requirements my system should exceed them.


I am using Dolphin 4.0-7161

2011 Macbook Pro
OSX 10.10.2
2.2 GHz Intel Core i7
8 GB 1600 MHz DDR3
AMD Radeon HD 6750M 1024 MB


Please advise.


Thank you.
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08-14-2015, 05:46 AM
#2
OatmealDome Offline
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Upgrade to the latest OS X (10.10.5 actually just came out). Make sure the laptop is not overheating. You might also want to try running Windows with Boot Camp, which gives access to an additional backend (Direct3D) which may perform better than OpenGL.
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08-14-2015, 05:47 AM (This post was last modified: 08-14-2015, 05:47 AM by KHg8m3r.)
#3
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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You have an i7-2675QM. Not really the best processor to use on mobile. Boot Camp and install Windows, it should run a little bit better.

Wind Waker is a lighter game than PM or Brawl.

Update to OSX 10.10.4 for newer drivers that may help

EDIT: ninja'd
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