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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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Mayflash releasing new GC-USB adapter in May
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Mayflash releasing new GC-USB adapter in May
07-12-2012, 11:29 PM
#11
Duroh Offline
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Spent all day searching the internet for info about this. Just received one of these adapters myself, any updates on being able to use the L/R buttons?
They barely work at all for me, seems like they're stuck down at all times. Rumble isn't necessary but would also be nice.
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07-14-2012, 02:15 AM (This post was last modified: 07-14-2012, 02:16 AM by ulao.)
#12
ulao Offline
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Quote:False advertising. Rumble enabled controllers are not plug and play
I didnt think they would figure it out.

Duroh, as far as I know there is only one solution for rumble to work right. As for the L and R I'm not certain if MF got it working right but the same solution fixes this as well. [See sig]
[Image: newLogo_white_small.png]

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[url=http://spreadsheets.google.com/pub?key=tGD-U_eW1Rc7rNyqkpgJuIg&output=html][/url]
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07-14-2012, 01:32 PM (This post was last modified: 07-14-2012, 01:35 PM by Duroh.)
#13
Duroh Offline
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(07-14-2012, 02:15 AM)ulao Wrote: Duroh, as far as I know there is only one solution for rumble to work right. As for the L and R I'm not certain if MF got it working right but the same solution fixes this as well. [See sig]
I'm hoping someone finds/creates a fix for the MF, rather than forking out 6x what i paid for the same thing in a blissbox.
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07-16-2012, 09:13 PM
#14
ulao Offline
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MF is a company, companies dont care about people only money. Though doing your math that is about $5 US, no wonder its crap.
[Image: newLogo_white_small.png]

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[url=http://spreadsheets.google.com/pub?key=tGD-U_eW1Rc7rNyqkpgJuIg&output=html][/url]
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07-17-2012, 12:41 AM
#15
Duroh Offline
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From what Azze said, made it sound hopeful there could be a fix in the future. The MF cost me under $15 US, from that website a 2 port blissbox supporting multiplayer would cost more than $70. After actually doing the 'math' instead of guessing it's closer to 5x the price, my mistake.
I know next to nothing about modding controllers/adapters, but if there's a foreseeable fix for the MF it would be in my best interest to wait rather than breaking the bank over a new adapter.
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07-17-2012, 01:39 AM (This post was last modified: 07-17-2012, 01:41 AM by ulao.)
#16
ulao Offline
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MF does 2 players? In that case I understand. BB does not support multi players, you have to buy two.
[Image: newLogo_white_small.png]

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[url=http://spreadsheets.google.com/pub?key=tGD-U_eW1Rc7rNyqkpgJuIg&output=html][/url]
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07-17-2012, 10:00 AM
#17
linkinworm Offline
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doubtful the trigger problem would ever get fixed as i assume not alot of people including my self, wont by a MF because of this reason alone (most people dont care about rumble)
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07-17-2012, 04:43 PM
#18
Azze
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The trigger problem is actualy a lack of feature. The adapter thinks the triggers are digital buttons so even slightest activation on the analog sliders counts as button press. I solved this myself by opening all my controllers, tightened the trigger springs and cut 1 mm piece of trigger movement limiting plastic off. That way the springs push the triggers further out preventing unwanted slider activation.

Playing brawl fine and dandy with these adapters now.
07-17-2012, 09:15 PM
#19
ulao Offline
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Huh, well From working with the GC protocol ( posted in places all over the net btw ) you can see the GC will send out a button press at the full extent of the trigger. As Azze pointed out, MF just assumes any movement is a trigger. Since Dolphin is so advanced I dont see why one can not trigger at > 250 pressure ? Maybe a Dolphin expert has the answer here?
[Image: newLogo_white_small.png]

main page
Working controllers


[url=http://spreadsheets.google.com/pub?key=tGD-U_eW1Rc7rNyqkpgJuIg&output=html][/url]
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07-18-2012, 01:27 AM
#20
Mideel Offline
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My triggers are fully extended and I am still reading a button press...perhaps they can go out farther.

Anyways, I have been emailing back and forth with MF. They tell me that this problem has been reported multiple times and they are working on it. Fingers crossed for a driver fix.
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