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Massive Underclocking In All Games - i7-4500U and GeForce 750M
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Massive Underclocking In All Games - i7-4500U and GeForce 750M
06-06-2014, 01:54 PM
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Shonumi Offline
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That's just the max temperature that the program has seen a CPU core reach, not the upper limit a CPU can sustain before you should worry (that's generally ~100C and greater, though the high 90s isn't exactly safe territory if you care about long-term stability...)

Intel, however, has designated the i7-4500U an Ultralow Volatage CPU, so while it can clock up to 3.0 GHz, more often than not you won't hit that mark, at least not while gaming under Dolphin. ULV CPUs from Intel are designed with power and thermal constraints in mind. If you're going to be doing a CPU intensive task (which Dolphin is), ULV CPUs aren't going to let you ramp up the CPU's clock because that would raise the temperature, which goes against what it was designed for. In Intel's (rather capitalistic) opinion, if you want more thermal headroom to up the CPU's clock, you'll have to pay for a model that doesn't adhere to the principles of ULV.

Don't be fooled; the CPU knows what it's doing. It's throttling down because Dolphin will cause it to generate inordinate amounts of heat without proper cooling, and per the 4500U's design, it's not going to let that happen.
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Messages In This Thread
Massive Underclocking In All Games - i7-4500U and GeForce 750M - kip - 06-06-2014, 01:16 PM
RE: Massive Underclocking In All Games - i7-4500U and GeForce 750M - Shonumi - 06-06-2014, 01:25 PM
RE: Massive Underclocking In All Games - i7-4500U and GeForce 750M - kip - 06-06-2014, 01:37 PM
RE: Massive Underclocking In All Games - i7-4500U and GeForce 750M - Shonumi - 06-06-2014, 01:54 PM

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