I just reread my title after typing to page and LOLed at the dramaticism in the title...
I'm having an amazingly difficult time trying to solve this problem... Maybe you guys could throw some ideas at me?
The problem arises when I want to map buttons to the 360 controller in GCpad and Wiimote plugins.
Gcpad isnt so bad...everything works except it will not recognize the right analogs y+ axis(right-stick right).This can be easily (although awkwardly) solved by placing z on the left shoulder and right stick right to the right shoulder..
I'm also having to use the shoulder buttons because although when I pull the triggers it shows response on the numeric x-input display, but when trying to map it, it will not recognize.
In wiimote, some games on wii wont work with the gc controller(Monster Hunter 3 for one.)So I have to map to a classic controller.
In this plugin neither of the analogs are mappable at all(although they clearly show input on the display..)Also the triggers do not function in this plugin.
I forgot to mention that the same problem arises when trying to map ANYTHING under wiimote, not just classic controller...
I'm having an amazingly difficult time trying to solve this problem... Maybe you guys could throw some ideas at me?
The problem arises when I want to map buttons to the 360 controller in GCpad and Wiimote plugins.
Gcpad isnt so bad...everything works except it will not recognize the right analogs y+ axis(right-stick right).This can be easily (although awkwardly) solved by placing z on the left shoulder and right stick right to the right shoulder..
I'm also having to use the shoulder buttons because although when I pull the triggers it shows response on the numeric x-input display, but when trying to map it, it will not recognize.
In wiimote, some games on wii wont work with the gc controller(Monster Hunter 3 for one.)So I have to map to a classic controller.
In this plugin neither of the analogs are mappable at all(although they clearly show input on the display..)Also the triggers do not function in this plugin.
I forgot to mention that the same problem arises when trying to map ANYTHING under wiimote, not just classic controller...