I don't undestood why, but when i run a pal game, for Wii, GCN or even wiiware, if i put 50hz, the speed, even showed as 100% is much lower.
To 60hz, speed become better, but is lower yet.
When i put a frameskip 1, the speed became more normal and if i give more frameskip the speed don't suffer none change. This behavior is for any pal game that i test.
It's a knew bug?
Someone give me a better solution than use the frameskip?
For remember: this lack of speed don't is by the hardware, since is showed that is 100% (50hz) or 120% (60hz). And happen for all (even very easyrun games)
Thank you so much!
EDIT: Ps.: The VPS is 50/60, but the FPS is generally lower than that...
To 60hz, speed become better, but is lower yet.
When i put a frameskip 1, the speed became more normal and if i give more frameskip the speed don't suffer none change. This behavior is for any pal game that i test.
It's a knew bug?
Someone give me a better solution than use the frameskip?
For remember: this lack of speed don't is by the hardware, since is showed that is 100% (50hz) or 120% (60hz). And happen for all (even very easyrun games)
Thank you so much!
EDIT: Ps.: The VPS is 50/60, but the FPS is generally lower than that...