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Mario Superstar Baseball graphical glitch on Direct3D 11
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Mario Superstar Baseball graphical glitch on Direct3D 11
04-03-2018, 09:08 AM
#1
dayway05 Offline
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when I run this game on D3D11, a strange graphical glitch occurs that leaves the front part of the baseball diamond black. I'm running this on Dolphin 5.0-6842.


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04-03-2018, 09:33 AM
#2
DJBarry004 Offline
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Which are your graphics options?
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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04-07-2018, 08:23 AM
#3
dayway05 Offline
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(04-03-2018, 09:33 AM)DJBarry004 Wrote: Which are your graphics options?

Sorry for the late response.

Enhancements has everything unchecked.
Advanced has everything unchecked.

Hacks has these checked on:
Skip EFB Access from CPU
Ignore Format Changes
Store EFB Copies to Texture Only
Store XFB to Texture Only
Fast Depth Calculation
Disable Bounding Box
Texture Cache is set to the fastest setting.

I apologize again if this is formatted weird. This is my first time doing a report like this on Dolphin.


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04-07-2018, 08:26 AM
#4
JMC47 Offline
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Ah, your graphics card probably doesn't support dual source blending, which causes these issues.
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