when I run this game on D3D11, a strange graphical glitch occurs that leaves the front part of the baseball diamond black. I'm running this on Dolphin 5.0-6842.
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Mario Superstar Baseball graphical glitch on Direct3D 11
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04-03-2018, 09:33 AM
Which are your graphics options?
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
04-07-2018, 08:23 AM
(04-03-2018, 09:33 AM)DJBarry004 Wrote: Which are your graphics options? Sorry for the late response. Enhancements has everything unchecked. Advanced has everything unchecked. Hacks has these checked on: Skip EFB Access from CPU Ignore Format Changes Store EFB Copies to Texture Only Store XFB to Texture Only Fast Depth Calculation Disable Bounding Box Texture Cache is set to the fastest setting. I apologize again if this is formatted weird. This is my first time doing a report like this on Dolphin. 04-07-2018, 08:26 AM
Ah, your graphics card probably doesn't support dual source blending, which causes these issues.
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