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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Mario Kart Wii Sound Stutter for Last Lap
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Mario Kart Wii Sound Stutter for Last Lap
10-28-2017, 05:57 AM
#1
Catarax Offline
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Posts: 26
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Joined: Jun 2016
Hello,

using the latest Dolphin dev build (LLE+xAudio2+gcdsp files), I still have the sound stutter at the last lap notification in-game.
Same thing happens at character selection when they make noise.

On the recent dev build (maybe ubershader feature), when the sound stutter occurs, it seems cached and it will not happen in the specific race or character selected.

I would love to not having it anymore...

Thanks!


Windows 10 Creators Update, GTX 1070 8GB, i7-4790K, D3D11 (Hybrid ubershaders)
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10-28-2017, 07:06 AM (This post was last modified: 10-28-2017, 07:06 AM by DJBarry004.)
#2
DJBarry004 Offline
Don't even bother...
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LLE Audio is not needed for MKWii. Also, try the Cubeb audio backend.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 800/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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10-30-2017, 06:06 AM
#3
mstreurman Offline
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(10-28-2017, 07:06 AM)DJBarry004 Wrote: LLE Audio is not needed for MKWii. Also, try the Cubeb audio backend.

This!
Check my profile for up to date specs.
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12-28-2017, 10:20 AM
#4
Gamer Youk
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(10-28-2017, 05:57 AM)Gamer Youk Wrote: Hello there, probably your dB is to high, you can change the dB on audicity.

BTW I want to change my second lap and final lap sounds too, do you know the file names?
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