I'm encountering a graphical problem (on most but not all tracks) in Mario Kart Wii. When entering a track, a translucent black rectangle with a blur effect under it occupies the upper left quadrant of the screen. It appears underneath in-game text, but otherwise obscures 1/4th of the game. When I searched for this issue I saw forum posts from 2009 about this happening with Mario Kart Wii on an old Windows version of Dolphin. It was addressed with some specialized hack which is no longer available. I suspect this issue was fixed in later versions of Dolphin, yet here it is again.
I'm running Dolphin 5.0-8993 on a OnePlus 6 (A6000_22_181026) using Android Pie so it's set to the OpenGL renderer since Android 9 update broke Vulcan support in Dolphin. I've exhausted many settings toggles and still can't get rid of that translucent black rectangle.
Scaled EFB Copy on or off, same issue.
Disable Fog on or off, same issue.
Disable Copy Filter on or off, same issue.
Widescreen Hack on or off, same issue.
Arbitrary Mipmap Detection on or off, same issue.
Skip EFB Access from CPU on or off, same issue.
Ignore Format Changes alters the color of the black rectangle and added additional glitches inside it.
Store EFB Copies to Texture Only on or off, same issue.
Texture Cache Accuracy set to Low, Medium or High, same issue.
GPU Texture Decoding when turned on crashes the game.
Store XFB Copies to Texture Only on or off, same issue.
Immediately Present XFB on or off, same issue.
Fast Depth Calculation on or off, same issue.
Changing the resolution does not alter the space occupied by the translucent black rectangle.
Is there anything I can do to get rid of this annoying glitch?
I'm running Dolphin 5.0-8993 on a OnePlus 6 (A6000_22_181026) using Android Pie so it's set to the OpenGL renderer since Android 9 update broke Vulcan support in Dolphin. I've exhausted many settings toggles and still can't get rid of that translucent black rectangle.
Scaled EFB Copy on or off, same issue.
Disable Fog on or off, same issue.
Disable Copy Filter on or off, same issue.
Widescreen Hack on or off, same issue.
Arbitrary Mipmap Detection on or off, same issue.
Skip EFB Access from CPU on or off, same issue.
Ignore Format Changes alters the color of the black rectangle and added additional glitches inside it.
Store EFB Copies to Texture Only on or off, same issue.
Texture Cache Accuracy set to Low, Medium or High, same issue.
GPU Texture Decoding when turned on crashes the game.
Store XFB Copies to Texture Only on or off, same issue.
Immediately Present XFB on or off, same issue.
Fast Depth Calculation on or off, same issue.
Changing the resolution does not alter the space occupied by the translucent black rectangle.
Is there anything I can do to get rid of this annoying glitch?