I'm currently on 5.0-8140, but I've tried many different Dolphin builds (ranging from 5.0 to 8140) and my dump of Mario Kart Wii always errors with "DXTexture failed in DXTexture.cpp at line 118: Create backing DXTexture". I've confirmed that this is a good dump on my Wii U, and Sonic Riders: Zero Gravity and Sonic Colors work just fine (along with every other GCN game I've tried). How would I be able to fix this?
Mario Kart Wii broken, all other games work fine
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06-18-2018, 07:52 AM
Your GPU doesn´t fully support D3D11, which is required now to run Dolphin.
https://www.cnet.com/products/nvidia-qua...-gb/specs/ Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
06-18-2018, 08:37 AM
Wait... so if the d3d11 is the only thing, then why does everything else run fine?
06-18-2018, 09:09 AM
My guess is that the other games are not using a feature your GPU does not support.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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