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Mario Kart: Double Dash in GNU/Linux (audio)
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Mario Kart: Double Dash in GNU/Linux (audio)
07-03-2009, 02:10 AM
#1
itzamna Offline
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Hello,

on Twitter it was posted recent revisions added sound to Mario Kart: Double Dash. However, on Gentoo GNU/Linux 64-bit, the newest compiled revision causes Mario Kart: Double Dash to hang at the Nintendo logo screen (you do hear a stuttering 'niiiiiintendo').

Can any other GNU/Linux user compile Dolphin from the svn repository and try to run Mario Kart: Double Dash? Please confirm this.

Thanks in advance

Post scriptum: other games, which incidentally also used to have sound before the Wind Waker and Double Dash revisions, work fine.
Boycott Apple and Microsoft products. Use GNU/Linux, FreeBSD.

| O/S: Gentoo GNU/Linux 64-bit | Processor: Intel Core 2 Quad, 4 x 3 GHz | Video card: NVidia GeForce GTX 285 | RAM: 4 GB, 1333 MHz |

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07-03-2009, 02:38 AM
#2
Starscream Away
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Linux is not as developed as Windows versions.
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07-03-2009, 04:27 AM
#3
itzamna Offline
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Really? It sure does run fine, with ~70 frames / s. I just want to find out whether my compiler is to blame or not. And I can't wait for the binary snapshot Smile
Boycott Apple and Microsoft products. Use GNU/Linux, FreeBSD.

| O/S: Gentoo GNU/Linux 64-bit | Processor: Intel Core 2 Quad, 4 x 3 GHz | Video card: NVidia GeForce GTX 285 | RAM: 4 GB, 1333 MHz |

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07-03-2009, 08:12 AM
#4
Starscream Away
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I'd love to be able to help you out more, but I do not compile builds at all, and if I did, it would be a Windows 32-bit build. As I said, and from me reading many posts here-and-there and some of the devs comments, Linux is not working as well as the Windows versions. That's about all I can do for you and so my generic answer will have to do until others post.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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07-03-2009, 08:36 AM
#5
itzamna Offline
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What's the Dolphin IRC channel?
Boycott Apple and Microsoft products. Use GNU/Linux, FreeBSD.

| O/S: Gentoo GNU/Linux 64-bit | Processor: Intel Core 2 Quad, 4 x 3 GHz | Video card: NVidia GeForce GTX 285 | RAM: 4 GB, 1333 MHz |

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07-03-2009, 01:14 PM
#6
gcp111
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For me the Linux builds segfault after the safety screen. (From source. Unofficial binaries don't work as stupid people need to update to libbluetooth3.)

Wine will run the Windows builds but it's slow and stupid.
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07-04-2009, 01:31 AM
#7
itzamna Offline
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This problem has something to do with symmetric multi-processing, if I disable 'dual core', the game runs for a little while longer before hanging.
Boycott Apple and Microsoft products. Use GNU/Linux, FreeBSD.

| O/S: Gentoo GNU/Linux 64-bit | Processor: Intel Core 2 Quad, 4 x 3 GHz | Video card: NVidia GeForce GTX 285 | RAM: 4 GB, 1333 MHz |

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