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Mario Kart 64 doesn't run right in DK JungleParkway. (Runs Fast)
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Mario Kart 64 doesn't run right in DK JungleParkway. (Runs Fast)
06-07-2019, 09:06 AM
#11
TomSea64 Offline
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(06-07-2019, 06:59 AM)Craftyawesome Wrote: I meant that on OpenGL on dolphin versions 5.0-1483 and earlier with efb to texture disabled (this is default) it would work.

So then it would be an issue with Dolphin then. Because I used OpenGL when I tried and did what you said and it still doesn't work 
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06-08-2019, 05:50 AM
#12
Craftyawesome Offline
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Either I did something wrong before or something in my config changed. Now 1483 runs at ~11 fps and 1485 runs at ~21. Latest build is still 30. I might recheck it later.
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