
Hello There!
I am a modest developer for optimizing netplay for a particular game for the GameCube called Mario Golf: Toadstool Tour. I mostly tinker with the settings Dolphin and Ishiiruka and occasionally go into the files themselves to see what I can do to improve netplay performance. With this game in particular, I have been working towards making this game as accessible as possible for people who want to play with others online.
To elaborate, I already have a few settings in place for when playing this game online, however, I want to see if there is anything else I can do to improve latency and reduce lag between two players. I use Dolphin Version 5.0-321 and Ishiiruka FM v5.8.7 BETA, but I mainly want to focus on using Ishiiruka as I've heard it improves performance significantly.
Here are my settings:
CONFIG
• Enable cheats (For AR Codes)
• Dual Core is UNCHECKED (Necessary in order for netplay to work)
GRAPHICS
• In the Enhancements tab, check Scaled EFB Copy and Force 24-Bit Color
• Gamecube Tab - Slot A is set to none
• Hacks tab, Checked the following:
-Skip EFB Access from CPU
-Ignore Format Changes
-Store EFB copies to Texture Only
-External Frame Buffer - Check “Disable”
-Fast Depth Calculation
-Disable Bounding Box (Dolphin 5.0-321 only)
-GPU Texture Decoding (Ishiiruka only)
-Full Async Shader Compilation (Ishiiruka only)
To anyone who knows about improving netplay performance for this game in particular, I'd like to know if there's anything I can do. I'll gladly provide any additional information about my setup if needed.
Thanks!
I am a modest developer for optimizing netplay for a particular game for the GameCube called Mario Golf: Toadstool Tour. I mostly tinker with the settings Dolphin and Ishiiruka and occasionally go into the files themselves to see what I can do to improve netplay performance. With this game in particular, I have been working towards making this game as accessible as possible for people who want to play with others online.
To elaborate, I already have a few settings in place for when playing this game online, however, I want to see if there is anything else I can do to improve latency and reduce lag between two players. I use Dolphin Version 5.0-321 and Ishiiruka FM v5.8.7 BETA, but I mainly want to focus on using Ishiiruka as I've heard it improves performance significantly.
Here are my settings:
CONFIG
• Enable cheats (For AR Codes)
• Dual Core is UNCHECKED (Necessary in order for netplay to work)
GRAPHICS
• In the Enhancements tab, check Scaled EFB Copy and Force 24-Bit Color
• Gamecube Tab - Slot A is set to none
• Hacks tab, Checked the following:
-Skip EFB Access from CPU
-Ignore Format Changes
-Store EFB copies to Texture Only
-External Frame Buffer - Check “Disable”
-Fast Depth Calculation
-Disable Bounding Box (Dolphin 5.0-321 only)
-GPU Texture Decoding (Ishiiruka only)
-Full Async Shader Compilation (Ishiiruka only)
To anyone who knows about improving netplay performance for this game in particular, I'd like to know if there's anything I can do. I'll gladly provide any additional information about my setup if needed.
Thanks!