(11-22-2012, 05:35 AM)neobrain Wrote:I'll give it a shot! Seeing that other games I've tried works without a hitch (on Dolphin) I'd assume it's an issue related to Dolphin and not to my drivers.(11-22-2012, 03:17 AM)Shonumi Wrote: Usually the "failed to compile pixel shaders" is the result of an inadequate GPU, but that's clearly not the case with the GTX 580. Seems like it could be a driver issue. Even if you don't have any issues anywhere else, that doesn't necessarily mean you won't have issues elsewhere (i.e. with Dolphin). You could try reverting to previous drivers, especially if you noticed that they did fine with Dolphin.It's never a driver issue. Each and every time I've heard that suggestion here it was wrong :p Only exception might be the OS X lighting issue, but w/e
You might also want to give the D3D9 backend a try over the D3D11 or OGL ones.
Fwiw, try clearing the contents of your User/ShaderCache folder.nevermind that one.
Try disabling per-pixel lighting, you seem to have that enabled.
EDIT0: I tried with per-pixel lightning off and still got the same problem.
Crash message
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Text file dump
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So yeah, idk what's cooking there.
EDIT1: Posting this to let you guys know I'm not screwing you over with outdated hardware
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![[Image: My%20system%20specs.png]](https://dl.dropbox.com/u/78202897/Photos/My%20system%20specs.png)