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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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mario galaxy is acting strange on dx9 plugin
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mario galaxy is acting strange on dx9 plugin
11-15-2009, 09:51 PM (This post was last modified: 11-15-2009, 09:52 PM by WarWeeny.)
#1
WarWeeny Offline
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so i was playing a few games and i thought lets play mario galaxy i still need to finish that game. i downloaded the version 4460 of dolphin and started playing. i use my mouse and keyboard for playing an normally woth the opengl plugin i can shoot stars with the pointers. they go straight as they should be. but when i use the dx9 plugin (the faster one i noticed) when i try to shoot they go sideways >.> il try to show you what i mean


normal: ---------

my version:
\
\
\
\
\
\

ok there whent something wrong with the post the \ should habe been lined sideways (with alot of spacebars).... but i hope that you know what i mean XD
i need to feed the baby star (the black one at the begining) and with the dx 9 plugin the pointing star also doesnt react to the starbits (but i can select files in the load menu of the game)

any solutions for this? and i also got another question, with metroid prime 3 i need to pull the wiimote to myself but i have no idea hot to do that on my keyboard (or mouse) XD any help would be apriciated Smile

thanks in advance
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11-15-2009, 11:46 PM
#2
KHRZ Offline
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Enable EFB > CPU access
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900;
Win8 64-Bit
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11-16-2009, 12:30 AM
#3
WarWeeny Offline
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Posts: 71
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(11-15-2009, 11:46 PM)KHRZ Wrote: Enable EFB > CPU access

i have downloaded the latest rev and it works!

i think i dident use the thing you said and i am guessing it is automaticly selected in the newest release. thanks anyway Smile
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