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Mario Galaxy FPS drop for no reason (apparently)
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Mario Galaxy FPS drop for no reason (apparently)
04-19-2014, 11:30 AM (This post was last modified: 04-19-2014, 11:32 AM by NaturalViolence.)
#14
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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kinkinkijkin Wrote:It doesn't rise to 100% usage on any of the cores because work on each logical core is swapped between physical cores constantly, to keep heat from going through the roof. Using two of four logical cores, dolphin can only seemingly cause up to 50% load, but the logical cores are being loaded 100%.

Wat

None of that makes any sense.

I think you meant to say that the THREADS are swapped between different LOGICAL CORES constantly. Remapping logical cores to physical cores during OS runtime would be stupid on so many levels.

And no that has nothing to do with heat. Switching the thread to a different core has zero impact on heat emissions. Every core generates the same amount of heat when given the same workload. They are physically identical to one another.

@Everyone else

I think this is most likely a cpu bottleneck. A 770 should easily handle this game at 4x without AA. But of course he should check his cpu and gpu clock rates for throttling to make sure. I'll let you guys explain to him how. I'm far too lazy.
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Messages In This Thread
Mario Galaxy FPS drop for no reason (apparently) - sagaopc - 04-16-2014, 12:09 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - rokclimb15 - 04-16-2014, 12:34 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - ExtremeDude2 - 04-16-2014, 12:48 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - sagaopc - 04-16-2014, 01:06 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - kinkinkijkin - 04-16-2014, 12:50 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - Shonumi - 04-16-2014, 01:34 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - sagaopc - 04-17-2014, 10:53 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - kinkinkijkin - 04-17-2014, 05:27 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - JMC47 - 04-17-2014, 11:10 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - Shonumi - 04-17-2014, 02:28 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - Anti-Ultimate - 04-17-2014, 06:34 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - sagaopc - 04-18-2014, 01:54 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - Anti-Ultimate - 04-18-2014, 01:58 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - NaturalViolence - 04-19-2014, 11:30 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - kinkinkijkin - 04-19-2014, 03:02 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - pauldacheez - 04-20-2014, 08:05 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - Shonumi - 04-20-2014, 10:03 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - pauldacheez - 04-20-2014, 10:28 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - AnyOldName3 - 04-20-2014, 10:55 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - Shonumi - 04-20-2014, 11:15 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - JMC47 - 04-20-2014, 11:38 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - Anti-Ultimate - 04-20-2014, 06:24 PM
RE: Mario Galaxy FPS drop for no reason (apparently) - kinkinkijkin - 04-21-2014, 07:52 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - reery - 05-01-2014, 06:40 AM
RE: Mario Galaxy FPS drop for no reason (apparently) - DJBarry004 - 05-01-2014, 06:59 AM

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