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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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Mapping a wii remote
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Mapping a wii remote
03-31-2020, 10:18 PM
#1
sackboy3311 Offline
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Hay, does anyone know how to manually map a Wii remote as an emulated Wii mote so it can be used on Netplay. i have managed to map all the buttons but have no clue on how to map the on screen cursor and the things that track the remote its self.

Please Help.

Big Grin
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04-01-2020, 08:18 AM (This post was last modified: 04-01-2020, 08:19 AM by Billiard26.)
#2
Billiard26 Offline
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It sounds like you're talking about the "Connect Wii Remotes for Emulated Controllers" feature?

I recommend you leave the "Motion Simulation" tab completely blank and the "Motion Input" tab set to defaults.
This will provide passthrough of accelerometer/gyroscope data and a simulated sensorbar.
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04-01-2020, 10:01 AM
#3
sackboy3311 Offline
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(04-01-2020, 08:18 AM)Billiard26 Wrote: It sounds like you're talking about the "Connect Wii Remotes for Emulated Controllers" feature?

I recommend you leave the "Motion Simulation" tab completely blank and the "Motion Input" tab set to defaults.
This will provide passthrough of accelerometer/gyroscope data and a simulated sensorbar.

OMG yess it worked thanks. the only issue now is that the cursor drifts constantly to the left. will using a sensor bar fix this or is it something to do with my motion plus???
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04-01-2020, 06:15 PM
#4
JosJuice Offline
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(04-01-2020, 10:01 AM)sackboy3311 Wrote: OMG yess it worked thanks. the only issue now is that the cursor drifts constantly to the left. will using a sensor bar fix this or is it something to do with my motion plus???

Yes, a sensor bar lets you avoid drifting.
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04-01-2020, 07:59 PM
#5
sackboy3311 Offline
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(04-01-2020, 06:15 PM)JosJuice Wrote: Yes, a sensor bar lets you avoid drifting.

When i plug my sensor bar in, sadly it just made it worse. It now doesn't want to leave the right side of the screen alone and only moves away for a split send when trying to counter act it. Is this something i haven't mapped or the software its self???
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04-01-2020, 08:45 PM
#6
Billiard26 Offline
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If you have constant drift you can try increasing the Gyroscope "Dead Zone" on the "Motion Input" tab.
You can also try just setting your remote on a table for 3 seconds so it can calibrate.

Dolphin doesn't currently provide a nice way to reduce drift using a physical sensor bar when mapping a real Wii remote to an emulated Wii remote.

But I think you'll get it working just fine with an increased dead zone and/or calibration.
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04-01-2020, 10:18 PM
#7
sackboy3311 Offline
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(04-01-2020, 08:45 PM)Billiard26 Wrote: If you have constant drift you can try increasing the Gyroscope "Dead Zone" on the "Motion Input" tab.
You can also try just setting your remote on a table for 3 seconds so it can calibrate.

Dolphin doesn't currently provide a nice way to reduce drift using a physical sensor bar when mapping a real Wii remote to an emulated Wii remote.

But I think you'll get it working just fine with an increased dead zone and/or calibration.

Yes that worked. Just realized that it inst using the sensor bar what so ever though, like it is simulating one. Also when the Wii remote is swung violently like in the sword game on Wii sports resort, it seems to loose the gyroscope and reverse all of my movements. Got a fix for that???
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