For the past few months (probably since at least August 2019), some textures packs have a high chance of crashing when using Vulkan. Even using a newest dev build it seems to happen. All texture pack types appear to be affected, raw png, dxt5, and bc7. However some games don't run into this issue, the xenoblade texture pack has given me 0 issues. This pack for Four Swords Adventures (compressed with dxt5) almost always crashes dolphin ~5-10 in a row before eventually working. Hypatia's Wind Waker pack does the same thing for me (compressed with bc7 it seems). Not really sure what to do about it, its a very frustrating issue
The error is about an unknown opcode, and it doesn't happen in OpenGL at all. My specs are "i5 4690k, 16gb, rx 570 (no difference in functionality between ACO and LLVM shader compiler). Running Manjaro Linux
The error is about an unknown opcode, and it doesn't happen in OpenGL at all. My specs are "i5 4690k, 16gb, rx 570 (no difference in functionality between ACO and LLVM shader compiler). Running Manjaro Linux