Sorry. I mostly play games like SSBB, Zelda, and Metroid Prime Trilogy for the Wii, which use multi-layer discs. I don't recall the OP mentioning GameCube. I'm sure there is a limit on the Wii (I don't think its 64bit so technically its theoretical RAM limit is 4 GB) and its game size (probably 16 GB) but nobody would ever have to worry about that limit.
Almost all games nowadays use some sort of hacking protection. Most end user tools take care of that stuff in the background. For example, try modding Metroid Prime on the GameCube. Have fun with the 3 or 4 WIP tools for it.
Almost all games nowadays use some sort of hacking protection. Most end user tools take care of that stuff in the background. For example, try modding Metroid Prime on the GameCube. Have fun with the 3 or 4 WIP tools for it.
