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Major slowdown in Paper Mario: TTYD: Riverside Station Basement
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Major slowdown in Paper Mario: TTYD: Riverside Station Basement
09-18-2021, 02:32 PM
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themaster123 Offline
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You could try changing the backends. Direct x is usually better for intel igpu that that device probably uses. It also possible it running into a cpu limit. You could try using the high performance power plan in window and intel command center. If the slow down in wind waker is short then using hybrid ubershaders and compile before start should help. Graphic setting would be useful though.
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Major slowdown in Paper Mario: TTYD: Riverside Station Basement - BgoodGaming - 09-18-2021, 01:26 PM
RE: Major slowdown in Paper Mario: TTYD: Riverside Station Basement - themaster123 - 09-18-2021, 02:32 PM
RE: Major slowdown in Paper Mario: TTYD: Riverside Station Basement - BgoodGaming - 09-18-2021, 03:26 PM
RE: Major slowdown in Paper Mario: TTYD: Riverside Station Basement - JMC47 - 09-18-2021, 03:06 PM
RE: Major slowdown in Paper Mario: TTYD: Riverside Station Basement - Cherry44 - 09-19-2021, 02:37 PM
RE: Major slowdown in Paper Mario: TTYD: Riverside Station Basement - BgoodGaming - 09-20-2021, 01:13 AM

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