Okay so I'm running Paper Mario: TTYD on my GPD Win 3 and so far up until this point, the only slowdown that has occurred was during some (not all) paper effects and when using Flurrie to blow away fake decoy objects, however once I reach the Riverside Station in Chapter 6, whenever I use the elevator to the basement, the game suffers major slowdown (10-15 FPS) when using the elevator and when I'm in the basement where I need to pull the lever to activate the bridge and clear away the smorgs that block the lever. I have no idea why Dolphin struggles to emulate TTYD! It really makes me sick because no other GCN game has this issue. I did have some slowdown when fighting some moblins in the Foresaken Fortress in Wind Waker, but I think I had the wrong settings enabled or disabled in Dolphin. Someone who's a dev at Dolphin please consider fixing this issue. It has something to do with the "bounding box", which needs to enabled to prevent graphical glitches, however the slowdown in the basement seems to go away, with the cost of major graphical glitches. I'd still appreciate it, if you guys took the time to fix this issue, it's really annoying and I doubt Nintendo will re-release TTYD anytime soon on the Switch, unlike Super Mario Sunshine.
~ Thanks, Blake!
NOTE: This is the video in which the slowdown occurs:
https://youtu.be/RHPP7BsgvsM
~ Thanks, Blake!
NOTE: This is the video in which the slowdown occurs:
https://youtu.be/RHPP7BsgvsM