I'm trying to use Dolphin v5.0-17269 through Parsec so I can play Mortal Kombat Deadly Allliance, Deception, and Armageddon against other people with minimal lag. When I start hosting the game, everything seems to run fine, but once another player joins the game, the lag spikes to a literally unplayable level. I have no idea how to fix this. Can any of you help?
I don't know this for sure, but it might be because new versions of Dolphin use Qt. I tried Dolphin 5.0 Stable on Parsec and everything was golden. New versions of PCSX2 (which also use Qt) have the same issue as well, but for some reason, DuckStation never has this problem, even though it uses Qt just like Dolphin and PCSX2.
EDIT:
Never Mind, I'm gonna stick with Dolphin 5.0 Stable.
I don't know this for sure, but it might be because new versions of Dolphin use Qt. I tried Dolphin 5.0 Stable on Parsec and everything was golden. New versions of PCSX2 (which also use Qt) have the same issue as well, but for some reason, DuckStation never has this problem, even though it uses Qt just like Dolphin and PCSX2.
EDIT:
Never Mind, I'm gonna stick with Dolphin 5.0 Stable.