I'm in the process of making a texture pack for SSX 3, however when I enable "Load Custom Textures", a lot of textures become black or corrupted, even if I haven't changed those textures. I've tried every possible combination of settings, but this prevents me from making a proper texture pack. Any ideas?
I've attatched 3 screenshots.
The first screenshot shows my custom blue boost effect, but the boost meter looks "dirty" and the ramp is black. I did not change the boost meter or ramp textures, just the boost effect.
The second screenshot shows one of the FMV's, which is significantly more distorted than when "Load Custom Textures" is disabled. I did not change the FMV textures.
The third screenshot shows that the sky is distorted, even though I did not change the sky texture.
Any help would be appreciated.
I've attatched 3 screenshots.
The first screenshot shows my custom blue boost effect, but the boost meter looks "dirty" and the ramp is black. I did not change the boost meter or ramp textures, just the boost effect.
The second screenshot shows one of the FMV's, which is significantly more distorted than when "Load Custom Textures" is disabled. I did not change the FMV textures.
The third screenshot shows that the sky is distorted, even though I did not change the sky texture.
Any help would be appreciated.