(01-07-2014, 05:03 AM)DJBarry004 Wrote: DSP LLE on thread won´t work if LLE audio is not selected (LLE recompiler). And that will cause Zelda micro-code games to freeze.
Ninja'd you already :p Just for the record, I think this game actually uses the AX ucode (not sure, as I don't own it).
@Evin - Those settings look fine too. You can try disabling Dual-Core, or alternatively right-click this game in Dolphin, go to Properties, and select Synchronize GPU Thread. Failing those two possible solutions, I would highly recommend you try what Axxer did to get this game running on an N64 emulator like PJ64 or Mupen64Plus.
