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Madworld problem using Vulkan
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Madworld problem using Vulkan
12-13-2021, 08:40 PM
#1
Whisper Offline
Junior Member
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Posts: 2
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Joined: Dec 2021
Hello Everyone!

I have some problem with Madworld. I have the latest version of Dolphin (5.0-15445). Using it on my S21 Ultra & my older Huawei Mate 10 Pro, I have the folloving issue: when I select OpenGL as video backend option, the game runs normally on Mate 10 pro. But the S21 Ultra doesnt like this option, so i have to choose Vulkan instead of it. The game starts fine, but when a level starts, after a few seconds a strange "mist" appears on the entire screen. I've tried every options but couldn't figure out how to solve this issue. Any help would be much appreciated!

[Image: JWgGrd]

[Image: JWgXC2]
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12-15-2021, 10:02 PM
#2
Whisper Offline
Junior Member
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Posts: 2
Threads: 1
Joined: Dec 2021
https://i.postimg.cc/Y9VBK3gY/Screenshot-20211213-111415-org-dolphinemu-dolphinemu.jpg

https://i.postimg.cc/02zrwWcR/Screenshot-20211213-111433-org-dolphinemu-dolphinemu.jpg

I've added 2 screenshoots to show how my screen looks after a level started in Madworld. The 1st image shows the game's normal appearance & the 2nd one shows the "mist" on the entire screen as it looks after a few seconds.
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