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Madagascar Covered Screen
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Madagascar Covered Screen
01-17-2020, 11:48 PM
#1
Pimenov Offline
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When I run Madagascar on recent builds, the left half of the screen is covered with a light-blue block.
The only way I see is to switch to Vulkan but on my Honor 8 FRD-L09 that backend slows down all games.
On builds from the 5.0-5xxx range Madagascar works fine with OpenGL.

This is how Madagascar works on 5.0-5xxx builds:
[Image: 1.jpg]

This is how Madagascar works on recent builds:
[Image: 2.jpg]

All screenshots are made with OpenGL on Honor 8 FRD-L09
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01-18-2020, 04:35 AM
#2
mbc07 Offline
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Like we said on your other topics, you need to disable "Store EFB Copies to Texture Only" for Madagascar to work.
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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01-18-2020, 06:12 AM
#3
Pimenov Offline
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(01-18-2020, 04:35 AM)mbc07 Wrote: Like we said on your other topics, you need to disable "Store EFB Copies to Texture Only" for Madagascar to work.

[Image: 1.jpg]

Disabled that option. But the screen is still covered(((
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01-19-2020, 02:59 AM
#4
mbc07 Offline
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Then it's an issue with your phone's GPU drivers. Just tested Madagascar on PC with the most recent Dolphin version and it works perfectly, doesn't even seem to need EFB2RAM anymore...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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