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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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MacOSX vs. Win7 for Dolphin
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Poll: MacOSX 10.6.4 vs Win7 x86
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OS X
5.26%
1 5.26%
Win7
94.74%
18 94.74%
Total 19 vote(s) 100%
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MacOSX vs. Win7 for Dolphin
08-13-2010, 02:42 PM
#1
inunonichan
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I have a MBP 15" with i5-520M and nVidia GeForce GT 330M. I use MacOSX as well as Win7 32bit with BootCamp. Since Dolphin is available for both OSes, which one provides the best performance when used with a Wiimote? Are there any additional factors that come into play?
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08-13-2010, 03:04 PM
#2
Billiard26 Offline
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The Windows version of Dolphin runs better than the OS X version.
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08-13-2010, 03:32 PM
#3
inunonichan
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Just so I'm clear, Win-Dolphin + Win7 > Mac-Dolphin + OSX on the same hardware.
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08-13-2010, 07:54 PM
#4
turingpest Offline
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"Just so I'm clear, Win-Dolphin + Win7 > Mac-Dolphin + OSX on the same hardware." Yes, the Windows 7 version of Dolphin will run a fair bit better on the same hardware.
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08-13-2010, 11:53 PM
#5
Hero Offline
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Hell yes. Mac drivers are garbage because they arent made for gaming like windows pcs. Windows drivers are uch more optimized.
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08-14-2010, 10:10 AM
#6
Billiard26 Offline
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(08-14-2010, 08:06 AM)NaturalViolence Wrote:
Quote:Hell yes. Mac drivers are garbage because they arent made for gaming like windows pcs. Windows drivers are uch more optimized.

Although I agree that mac isn't a good gaming os while windows is IT HAS NOTHING TO DO WITH DRIVERS. You are either a troll or don't know much about software. I'm hoping for troll.

Poor OS X drivers do contribute to the poor performance.
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08-14-2010, 02:55 PM
#7
NaturalViolence Offline
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Maybe a little but they certainly aren't the main reason. You of all people know that.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
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08-14-2010, 02:58 PM
#8
Billiard26 Offline
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(08-14-2010, 02:55 PM)NaturalViolence Wrote: Maybe a little but they certainly aren't the main reason. You of all people know that.

I of all people know that? :p I've only used OS X maybe 4 hours of my entire life. :p From what I have heard from other devs that use OS X, poor drivers are a big contributor.
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08-14-2010, 03:09 PM (This post was last modified: 08-14-2010, 03:16 PM by NaturalViolence.)
#9
NaturalViolence Offline
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Quote:From what I have heard from other devs that use OS X, poor drivers are a big contributor.

Seriously? That's not what sonic told me. Also it doesn't make sense, what exactly is wrong with the drivers that's causing it?

But if that is true then I apologize for my post hero. Although I do find this odd.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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08-14-2010, 08:31 PM (This post was last modified: 08-14-2010, 09:38 PM by stereotype.)
#10
stereotype Offline
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There are also some osxspecific bugs in the osx version..

1. No real Fullscreensupport (the gray windowbar is visible all the time).
2. no high resolution support (only 640x480, a resolution-configchange doesn't change anything).
3. saving save states crash the emulator.
4. Everytime you press a Button the "OSX Errorsound" appears.. (The sound that says there is no action on this button).
5. Controlling the WiiMote via mouse isn't possible in the OSX release (or i just don't get it how it should work).
6. Changing the Device in "New Wiimote Plugin" crashes the emulator.
Edit:
7. Versionnumber isn't updated via SNV UP (Using r6095):
[Image: dolphin1.png]

[Image: dolphin2.png]

[Image: dolphin3.png]
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