Xwidget is that something you can just download for mac? Should i even try ur dolphin4 version?
I will give Xwidget a google search ^^
I will give Xwidget a google search ^^
Mac OS X Lion
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11-19-2011, 08:02 AM
Xwidget is that something you can just download for mac? Should i even try ur dolphin4 version?
I will give Xwidget a google search ^^ 11-19-2011, 08:14 AM
So I just tried using boot camp and installed windows 7 and dolphin worked fine there, no shading problems. So it's not that my computer isn't capable, but just a software problem on the Mac end. Is that what you mean by the driver?
MacBook Pro (Early '09)
3.06 GHz Intel Core 2 Duo 8 GB 1067 MHz DDR3 NVIDIA GeForce 9600M GT 512 MB graphics OS X Lion 11-19-2011, 12:07 PM
Yes, the Nvidia drivers for Mac are the problem, the older drivers I'm told do not have this problem.
11-20-2011, 07:51 PM
The third build didn't contain a file, and the Dolphin4 didn't fix the controls problem Thanks though.
11-24-2011, 06:37 PM
I was using the latest version of Dolphin (3.0.204) and it was crashing as soon as I tried to load a game when I had a Wiimote attached. Using the Emulated Wiimote it would normally crash but when it didn't it did not recognize any input.
Anyway, I downloaded the Release Version 3.0 and that does not crash immediately upon loading a game. I was trying to play Skyward Sword, but I need to go out and get a Motion Plus adapter to get past the screen telling me to plug in the Motion Plus adapter. One trick I had to figure out to get the Wiimote to work: First I had to pair it with my computer using the Setup Bluetooth Devices from the Bluetooth menu. Then I would open Dolphin, open the Wiimote control panel, then hit the Wiimote's 1 and 2 buttons, then hit the Refresh button in the control panel. Generally I need to hit that button twice for it to pick up the Wiimote, when it does the Wiimote lights will go to #1 and it will give a quick vibrate. Once Dolphin has the Wiimote, starting games worked just as it would on the Wii, very slick! I can say with full confidence that New Super Mario Bros. works great. Playing at 1920x1024, not yet tried out any of the Anti-Aliasing or other more advanced graphics settings. One thing I noticed, when I hit the Home button the Wiimote doesn't seem quite lined up with where I am pointing, I wish there was a way to configure it's sensor like there is on the Wii itself. Hoping that I can get around that for Skyward Sword or others needing good pointing control. Sorry, forgot to include my sig on that post. OS: OS X 10.7 Lion Computer: 27" iMac CPU: 2.8GHz i7 RAM: 8GB Video: ATI Radeon HD 4850 512 MB[/b] 11-25-2011, 04:44 PM
It isn't working for me. I am trying to play GC Zelda Twilight Princess on a core i7 Macbook Air mid-2011 with OS X Lion. I tried the latest build of the Dolphin that is in the website and it starts running then (after the nintendo logo) it crashes. When I try the 3.0 build the keyboard not works so I can't pass the first screen where is needed to press any key. How can I fix these problems?
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