I think my question boils down to: Is it possible to have a multi-disc game m3u show up in the dolphin game list?
Problem: I'm trying to set up Resident Evil 4 Gamecube on the Steamdeck, which is letterboxed. This results in black bars on all 4 sides of the screen. I want to try the custom shader found here in this forum which stretches the image to the preferred 16:9 aspect ratio.
Since RE4 has 2 discs and I want to keep it tidy, I made an m3u playlist.
Folderstructure:
|-- gamecube
| |-- RE4.m3u
+-- gamecube-multi
|-- RE4 (disk 1).rvz
|-- RE4 (disk 2).rvz
I tried relative and absolute paths in the .m3u. Launching the m3u from Emudeck/Steam works as expected, but I need to set this game to 'force 16:9' and add the custom shader. So, is there a way to parse the m3u to make it show up in the gamelist to make these per game settings? Maybe there's another way to pass the settings from Emudeck/Steam to dolphin via commandline?
Any help is appreciated
Problem: I'm trying to set up Resident Evil 4 Gamecube on the Steamdeck, which is letterboxed. This results in black bars on all 4 sides of the screen. I want to try the custom shader found here in this forum which stretches the image to the preferred 16:9 aspect ratio.
Since RE4 has 2 discs and I want to keep it tidy, I made an m3u playlist.
Folderstructure:
|-- gamecube
| |-- RE4.m3u
+-- gamecube-multi
|-- RE4 (disk 1).rvz
|-- RE4 (disk 2).rvz
I tried relative and absolute paths in the .m3u. Launching the m3u from Emudeck/Steam works as expected, but I need to set this game to 'force 16:9' and add the custom shader. So, is there a way to parse the m3u to make it show up in the gamelist to make these per game settings? Maybe there's another way to pass the settings from Emudeck/Steam to dolphin via commandline?
Any help is appreciated