I've noticed a weird glitch with Luigi's Mansion. During the opening cut scene when you start a new game, Luigi's face kinda.... glitches out and deforms for a couple seconds and then fixes itself. I've tried running the game at all default graphic settings (640x480), OpenGL and anti-aliasing at none and anisotropic filtering at 1x but it still happens. Also during the first cut scene when Luigi enters the mansion and it pans around to the right side of the staircase, the right side flickers a little bit.
My current settings are the backend is Direct3D 12 with my GTX 1080, fullscreen resolution at 1920x1080, aspect ratio at 16:9, internal resolution at 3x native, anti-aliasing at 8x SSAA and anisotropic filtering at 16x. I also have VSync on with widescreen hacks disabled.
Any idea why this is happening?
My current settings are the backend is Direct3D 12 with my GTX 1080, fullscreen resolution at 1920x1080, aspect ratio at 16:9, internal resolution at 3x native, anti-aliasing at 8x SSAA and anisotropic filtering at 16x. I also have VSync on with widescreen hacks disabled.
Any idea why this is happening?