In Lanayru when activating/deactivating a timeshift stone the whole world turns black except for the expanding/shrinking timeshifted area until the animation is done. This wasn't really and issue until I encountered a moving timeshift stone, and when that's activated the whole world stays black except for the timeshift area, and I can't really progress.
All that I could find says that this can be solved by disabling Fast Depth Calculation, but it's disabled in settings and in the game's config .ini and the issue persists.
I've tried toggling just about every other setting too, updating GPU drivers, and updating/downgrading Dolphin. Tried with a slightly old 5.0 nightly, then latest, then latest 5.0 stable, then last 4.0. It happens in both OpenGL and Direct3D 11 and 12.
I'm out of ideas, any help would be appreciated, I'd like to re-beat LoZ SS before the new one comes out.
Operating System: Windows 10.0.14393
Processor/CPU: i7-6700k
Video Card/GPU: NVIDIA GeForce GTX 1060 6GB
Memory/RAM: 2x8GB G. Skill DDR4 2133
Dolphin Revision Currently Using: 5.0-2577
All that I could find says that this can be solved by disabling Fast Depth Calculation, but it's disabled in settings and in the game's config .ini and the issue persists.
I've tried toggling just about every other setting too, updating GPU drivers, and updating/downgrading Dolphin. Tried with a slightly old 5.0 nightly, then latest, then latest 5.0 stable, then last 4.0. It happens in both OpenGL and Direct3D 11 and 12.
I'm out of ideas, any help would be appreciated, I'd like to re-beat LoZ SS before the new one comes out.
Operating System: Windows 10.0.14393
Processor/CPU: i7-6700k
Video Card/GPU: NVIDIA GeForce GTX 1060 6GB
Memory/RAM: 2x8GB G. Skill DDR4 2133
Dolphin Revision Currently Using: 5.0-2577