Just downloaded dolphin recently on my 2017 macbook pro mojave, while playing though i have been getting extremely low frame rates 10-17 fps, along with a warning each time I start the game : "your OpenGL driver does not support ARB buffer storage".
After doing some digging around the forums i saw people say that using vulkan as the backend graphics is the solution, i tried this and i do get a betterish frame rate : 20-26 fps, another problem arises while doing this : a lot of textures do not load properly especially character textures, although the warning does not appear anymore when doing this.
After some more digging i discover that all these problems stem from apple deprecating openGL.
I have a question am I screwed? or is there a possible fix.
I don't want to do any dual boot if possible don't want to screw up my computer by dividing ressources into 2.
Configuration :
Operating System: OSX -- x64
Processor/CPU: Intel Core i5-7360U 2.30GHz
Video Card/GPU: Intel Iris Plus Graphics 640 1536 MB
Memory/RAM: 8 GB 2133 MHz LPDDR3
Dolphin Revision Currently Using: 5.0-10910
After doing some digging around the forums i saw people say that using vulkan as the backend graphics is the solution, i tried this and i do get a betterish frame rate : 20-26 fps, another problem arises while doing this : a lot of textures do not load properly especially character textures, although the warning does not appear anymore when doing this.
After some more digging i discover that all these problems stem from apple deprecating openGL.
I have a question am I screwed? or is there a possible fix.
I don't want to do any dual boot if possible don't want to screw up my computer by dividing ressources into 2.
Configuration :
Operating System: OSX -- x64
Processor/CPU: Intel Core i5-7360U 2.30GHz
Video Card/GPU: Intel Iris Plus Graphics 640 1536 MB
Memory/RAM: 8 GB 2133 MHz LPDDR3
Dolphin Revision Currently Using: 5.0-10910