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Low fps on Sonic Adventure DX -is it normal?
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Low fps on Sonic Adventure DX -is it normal?
08-07-2010, 03:57 AM (This post was last modified: 08-07-2010, 03:57 AM by gdbg.)
#1
gdbg Offline
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Posts: 31
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My sonic adventure DXgame is runing a bit slow - 25-30fps yet on the "perfect on dolphin thread" it says that it shoul be perfect.
I'm wondering if I am doing something worng:

My pc specs are
core i7 720qm
6gb ram
nvidia gt 330m
os win 7 64 bits

Tested on dolphin r6056 and r6060 over the following configs:

General:
Enable Duall core
Enable Idle skipping
HLE the IPL
JIT Recompiler;

Display:
full screen - 1366x768
start renderen in full screen
use panic handers

plugins: d3d9
dsp -hle
wiimote plugin;

graphics:
(general)
aspect ratio auto
efb scale auto(fracional)
enable cpu->EFB access

Safe texture cache - tried none, safe normal and fast

(enchancements)
EFB scaled copy

(advanced)
enable efb - (tried with to ram and to texture)
use mipmaps

DSP (sound settings)
Enablehle audio
enable dtk music
enable audio throttle (tried without that checked to)

am I doing something wrong?
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08-07-2010, 03:59 AM
#2
leonardrou Offline
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Posts: 17
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try installing the latest nvidia drivers!
i have a liitle worries about your card!
i7 920@2.67GHz
GTX 285
3x2Gb DDR3@2000Mhz
m/b Gigabyte EX58-UD5
Windows 7 Ultimate 64
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08-07-2010, 04:42 AM
#3
gdbg Offline
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Posts: 31
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Joined: Aug 2010
(08-07-2010, 03:59 AM)leonardrou Wrote: try installing the latest nvidia drivers!
i have a liitle worries about your card!

overheating right?

i'll check for some new drivers
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08-07-2010, 04:45 AM (This post was last modified: 08-07-2010, 04:49 AM by the_randomizer.)
#4
the_randomizer Offline
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Posts: 13
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The newer builds are more demanding on hardware (pretty much any build past Dolphin 2.0), thus rendering what used to be mid-range down to the bowels of lower-end hardware (or so I've been lead to believe). Anything in the 51xx or 52xx SVN range is better to use if you want to see more speed. Anything between 53xx-6xxx if you want more "accuracy", at the cost of making 95% of your games run at 1/4 speed (sarcastic hyperbole). I also experience the major slowdowns in Sonic Adventure DX. If a mid-range computer can't run most gamecube games on Dolphin at a decent speed, but can run most PS2 games on an emulator that has to have five or six processors in constant synchronization at full speed (PCSX2), then there's something very wrong. Yes, I know that the two systems have [i]VERY[i/] different architectures, but the point I'm trying to get across should be clear enough. If a core 2 duo can't run a game as graphically simple as Sonic Adventure DX, then the Dolphin team needs to optimize their emulator for speed! Is it really THAT hard?!
CPU: Core 2 Duo E8400 3.0GHz
Instructions: MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1
GPU: GeForce GTS 250 1GB GDDR3
OS: Windows 7 Home 32-bit
RAM: 4096MB DDR2 SDRAM
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08-07-2010, 05:53 AM
#5
gdbg Offline
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Posts: 31
Threads: 4
Joined: Aug 2010
no luck with new drivers. same.... yet other games run way better: zelda WW, super smash bros brawl, melee and sa2b
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08-07-2010, 06:26 AM
#6
leet Offline
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Posts: 55
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Joined: Jul 2010
(08-07-2010, 04:45 AM)the_randomizer Wrote: The newer builds are more demanding on hardware (pretty much any build past Dolphin 2.0), thus rendering what used to be mid-range down to the bowels of lower-end hardware (or so I've been lead to believe). Anything in the 51xx or 52xx SVN range is better to use if you want to see more speed. Anything between 53xx-6xxx if you want more "accuracy", at the cost of making 95% of your games run at 1/4 speed (sarcastic hyperbole). I also experience the major slowdowns in Sonic Adventure DX. If a mid-range computer can't run most gamecube games on Dolphin at a decent speed, but can run most PS2 games on an emulator that has to have five or six processors in constant synchronization at full speed (PCSX2), then there's something very wrong. Yes, I know that the two systems have [i]VERY[i/] different architectures, but the point I'm trying to get across should be clear enough. If a core 2 duo can't run a game as graphically simple as Sonic Adventure DX, then the Dolphin team needs to optimize their emulator for speed! Is it really THAT hard?!
yes, it is. Now shut the fuck up and stop complaining about speed. If you want the emulator to be faster then buy a faster system.
For God so loved the world that He gave His only begotten Son, so that everyone who believes in Him will not perish but have eternal life.

John 3:16
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08-07-2010, 09:35 AM
#7
gdbg Offline
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Posts: 31
Threads: 4
Joined: Aug 2010
a little offtopic but:

amd phenom ii x6 1090t + 4gb ram +geforce gtx460 oc 1gb will be able to play games at full speed - sonic dx and brawl? my bro is up to buy that stuff (cheaper than core i7 set) not for overclock

in my case the only game I have that doen'st play that good is sonic dx -25-30fps (some parts at 40)

brawl plays at 50fps (if i didn't check the overlay fps option I probably will never know that the game was not runing at 60fps)
the same for sonic adventure 2 (50-55fps)
wind waker runs at 30fps (30fps game - full speed)

I'll rip mario sunshine, nario kart double dash and f-zero gx next week to see the results. i'll try to play wind waker entirely (hoping for no serious bugs (YN)
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