My sonic adventure DXgame is runing a bit slow - 25-30fps yet on the "perfect on dolphin thread" it says that it shoul be perfect.
I'm wondering if I am doing something worng:
My pc specs are
core i7 720qm
6gb ram
nvidia gt 330m
os win 7 64 bits
Tested on dolphin r6056 and r6060 over the following configs:
General:
Enable Duall core
Enable Idle skipping
HLE the IPL
JIT Recompiler;
Display:
full screen - 1366x768
start renderen in full screen
use panic handers
plugins: d3d9
dsp -hle
wiimote plugin;
graphics:
(general)
aspect ratio auto
efb scale auto(fracional)
enable cpu->EFB access
Safe texture cache - tried none, safe normal and fast
(enchancements)
EFB scaled copy
(advanced)
enable efb - (tried with to ram and to texture)
use mipmaps
DSP (sound settings)
Enablehle audio
enable dtk music
enable audio throttle (tried without that checked to)
am I doing something wrong?
I'm wondering if I am doing something worng:
My pc specs are
core i7 720qm
6gb ram
nvidia gt 330m
os win 7 64 bits
Tested on dolphin r6056 and r6060 over the following configs:
General:
Enable Duall core
Enable Idle skipping
HLE the IPL
JIT Recompiler;
Display:
full screen - 1366x768
start renderen in full screen
use panic handers
plugins: d3d9
dsp -hle
wiimote plugin;
graphics:
(general)
aspect ratio auto
efb scale auto(fracional)
enable cpu->EFB access
Safe texture cache - tried none, safe normal and fast
(enchancements)
EFB scaled copy
(advanced)
enable efb - (tried with to ram and to texture)
use mipmaps
DSP (sound settings)
Enablehle audio
enable dtk music
enable audio throttle (tried without that checked to)
am I doing something wrong?