At around 27% ingame, the game crashes after a cutscene. Tried tweaking with several of the Graphics and DSP setting (including setting DSP to LLE) without any luck. Anyone else having the same problem?
Lord of The Rings - Third Age cutscene crash
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05-23-2014, 01:25 PM
Have you tried using the latest development revisions? Also, just to eliminate user error, did Dolphin say it was using LLE audio (run it in windowed mode, you should see "LLE" at the bottom of the screen) when you tried LLE audio?
05-24-2014, 12:30 AM
Tried both stable version 4.0.2 and development version 4.0.1690. Dolphin also said it was using LLE when in windowed mode, as you said. Any other suggestions?
05-24-2014, 02:48 AM
Can you verify your dump is good using the MD5 hash? Also are you using any cheats?
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Cheats shouldn´t be a problem now, they are no longer broken.
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08-12-2020, 11:20 AM
(05-23-2014, 11:27 AM)Hakkyboy Wrote: At around 27% ingame, the game crashes after a cutscene. Tried tweaking with several of the Graphics and DSP setting (including setting DSP to LLE) without any luck. Anyone else having the same problem? Hey I was wondering if this was ever resolved. Here I am six years after your post on dolphin 5.0, having the exact same issue (at 28%, the cutscene where you save the Rohan dude from the Uruk). If something worked for you pls let me know. 08-12-2020, 12:27 PM
Please see our rules about necroposting. The person you're trying to respond to has been so inactive, their account is no longer registered here on the forums. You're very unlikely to get an answer.
It's best to make a new thread and give detailed information about your problem. It would also be wise to get your exact hardware specifications for your profile (one of Windows' control panels will tell you. Programs like CPU-Z, GPU-Z, or HWinfo will do the same as well). Additionally, you might try using a newer version of Dolphin. 5.0 is years old at this point, and relatively slow and buggy compared to the lastest development revisions available on this site. |
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