(04-08-2014, 07:55 AM)pauldacheez Wrote: I don't think CMake makes a "make clean" target. git clean -qdf is what you'd want to use anyway, as it gets rid of all the CMake-generated files that also need to be regenerated with certain environment changes (e.g. any freshly-installed system packages for stuff in Externals).
Ok I might still need some help, thanks so much for the quick replies. I tried to git clean -qdf, executed without error. Ran cmake-gui and created the new makefile, and tried a new compile. I ended up with the same final error. I will try blowing everything out, and download a fresh git and compile directory, see if I can get it to roll that way.
**edit**
Comment by jgsww...@gmail.com, Apr 1 (5 days ago)
Update the dependencies required; I kept getting it failing on wXwidgets because although the wiki says you need 2.8, you really need 3.x.
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Looks like that's where I am failing too, I'll try to update that as well. (from the comments here: http://code.google.com/p/dolphin-emu/wiki/Linux_Build)
****EDIT 2****
Ok, blew away the old git and redid, this time compiled without error. Now Zelda completey crashes, but seemed to be running faster. Now at least it looks like a matter of tweaking and playing, at least. Thanks!