(02-21-2015, 09:10 AM)DaRkL3AD3R Wrote: Yep, re-adding it brought the performance back in line to 5244. So the real question is, does this speedhack break anything? And if not then why remove it? I don't know if there's and discussion on it anywhere. And if there are no known issues, seems rather silly to remove it as it gives a pretty measurable boost to performance. For me it might not matter but for users who don't have as high end a machine as mine it could make a difference between playable and not.
It probably doesn't break anything because the JIT was brought up to a state that normal emulation was possible, but that doesn't mean thy want to keep it. Cleaning up hacks is quite important for future development. You can't rely on hacks forever, no matter how convenient they are.
