I can't find any documentation on this except for passthrough bluetooth, so here is my problem/question.
I'm using the typical emulated bt stack with 2 real wiimotes.
I've been playing Mario Party 8 for years. Typically, I play on whatever version of opensuse linux that was around along with a recent version of dolphin.
I typically use the save states to get a good roll in that game, and in times past, would simply just reload a state with F7 and try again. No issues.
Now, lately, in the past few months, if I reload a state, every time I lose the connection to the wiimotes and have to reconnect.
Is this normal behavior for emulated bluetooth? I have an Intel 3168 card on my motherboard.
I'm using the typical emulated bt stack with 2 real wiimotes.
I've been playing Mario Party 8 for years. Typically, I play on whatever version of opensuse linux that was around along with a recent version of dolphin.
I typically use the save states to get a good roll in that game, and in times past, would simply just reload a state with F7 and try again. No issues.
Now, lately, in the past few months, if I reload a state, every time I lose the connection to the wiimotes and have to reconnect.
Is this normal behavior for emulated bluetooth? I have an Intel 3168 card on my motherboard.