I'm able to launch a game via command line but documentation doesn't say anything about being able to load a state along with it. https://wiki.dolphin-emu.org/index.php?t...p:Contents
I found this old thread about it being worked on: https://forums.dolphin-emu.org/Thread-co...state-file
I have an Electron.js app that is currently using robot.js as a workaround to load the state by pressing F5 (load hotkey) however Dolphin seems to have an issue with that. Once robot.tapKey('f5') is executed, any time the Dolphin game takes focus (alt-tab, click on / off) it receives the button press again. I have confirmed that this is not due to the code that's executing it; no subsequent loads with Bizhawk or subsequent key presses when testing in notepad.
I have also tried another Node.js module called node-key-sender which will send input to Bihawk and other applications but not Dolphin.
Is the load state via command line still something that's being considered?
I found this old thread about it being worked on: https://forums.dolphin-emu.org/Thread-co...state-file
I have an Electron.js app that is currently using robot.js as a workaround to load the state by pressing F5 (load hotkey) however Dolphin seems to have an issue with that. Once robot.tapKey('f5') is executed, any time the Dolphin game takes focus (alt-tab, click on / off) it receives the button press again. I have confirmed that this is not due to the code that's executing it; no subsequent loads with Bizhawk or subsequent key presses when testing in notepad.
I have also tried another Node.js module called node-key-sender which will send input to Bihawk and other applications but not Dolphin.
Is the load state via command line still something that's being considered?